Dokokin wasan: Pool.
Yadda ake wasa?
Lokacin da lokacin wasa ya yi, dole ne ku yi amfani da sarrafawa guda 4.
- 1. Matsar da sandar don zaɓar hanyar.
- 2. Zaɓi juzu'in da aka ba ƙwallon. Misali, idan ka sanya ɗigon baƙar fata a ƙasan farar da'irar, ƙwallonka zai koma baya bayan ya buga wani abu.
- 3. Zaɓi ƙarfin harbin ku.
- 4. Danna maɓallin don kunna lokacin da aka shirya motsinku.
Dokokin wasan
Dokokin wannan wasan sune ka'idodin 8-ball pool, wanda ake kira
"Snooker"
.
- Manufar wasan shine a saka ƙwallaye 8 a cikin ramuka. Dole ne ku sanya ƙwallo 7 na launin ku a farko, kuma a ƙarshe ƙwallon baƙar fata.
- Yan wasa suna wasa daya bayan daya. Amma idan dan wasa ya samu nasarar jefa kwallo daya a aljihu, ya kara buga sau daya.
- Kuna da 'yancin buga farar ball, kuma farar ball kawai, kuma ku jefa ta a kan sauran kwallaye.
- A farkon wasan, 'yan wasa ba su da launi. Idan dan wasa daya ya sanya kwallo daya a cikin rami a karon farko, ya sami wannan kalar, abokin hamayyarsa kuma ya sami sauran launi. Ana danganta launuka don dukan wasan.
- Lokacin da lokaci ya yi, dole ne ku yi ƙoƙarin sanya ƙwallan launinku a cikin ramukan, ɗaya bayan ɗaya. Lokacin da ƙwallayen ku 7 sun riga sun shiga cikin ramukan, dole ne ku sanya ƙwallon baƙar fata a cikin rami sannan ku ci nasara.
- Ba ku da damar fara buga ƙwallan ɗan wasan. Kwallon farko da kuka buga dole ta zama ɗaya daga cikin kalar ku, ko kuma baƙar fata idan ba ku da ƙwallo a kan tebur. Idan kun kasa yin hakan, laifi ne.
- Ba ku da ikon saka farar ƙwallon cikin rami. Idan ka kasa kuma ka sanya farar kwallon a cikin rami, ana daukarta a matsayin kuskure.
- Idan ka yi laifi, an hukunta ka. Hukuncin shine kamar haka: Abokin hamayyarku yana da hakkin ya motsa farar kwallon inda yake so kafin ya buga wasa. Za a yi masa harbi mai sauki.
- Idan kun sanya baƙar ball a cikin rami kafin ƙarshen wasan, za ku yi nasara nan da nan.
- Idan ka sanya baƙar ball a cikin rami kuma ka yi kuskure, ka yi asara. Ko da kun riga kun sami ƙwallo na launin ku a kan tebur. Don haka har yanzu kuna iya yin hasarar harbin ƙarshe idan kun aljihu baki da fari a lokaci guda.
- Ga alama ɗan rikitarwa, amma kada ku damu, wasa ne mai sauƙi. Kuma yana da daɗi, don haka gwada shi. Ya shahara sosai akan wannan aikace-aikacen. Za ku yi abokai da yawa a can!
Kadan na dabara
- Wasan tafkin wasa ne na kariyar kai hari. Masu farawa koyaushe suna son zura kwallo, amma ba koyaushe ba ne motsi daidai. Wani lokaci, yana da kyau a kare. Akwai hanyoyi guda biyu don kare: Kuna iya sanya farin ball inda abokin hamayya zai sami motsi mai wahala. Ko kuma kuna iya toshe abokin adawar ku. Toshewa (kuma ana kiranta
"snook"
) ana gane ta ta hanyar ɓoye farin ƙwallon a bayan ƙwallan ku, ta yadda ba zai yiwu maƙiyinku ya harba ƙwallon kai tsaye daga can ba. Kila abokin hamayyar zai yi laifi.
- Idan ba za ku iya sanya ƙwallon ku a cikin rami ba, harba a hankali kuma kuyi ƙoƙarin kusantar ƙwallon ku daga ramin. Yunkurinku na gaba zai yi nasara.
- Yana da mahimmanci kuyi tunani game da motsinku na biyu. Yi amfani da juzu'i don sanya farar ƙwallon a wani wuri na musamman, don ku iya zira kwallaye sau da yawa a cikin juyi ɗaya.
- Masu farawa koyaushe suna son yin harbi sosai, suna fatan samun sa'a. Amma ba koyaushe yana da kyau ba. Domin bazata iya aljihun bakar ball cikin rami, ko farar ball.
- Yi tsare-tsare. Duk lokacin da kuke wasa, dole ne ku kasance kuna da tsarin motsi na gaba. Wannan ya bambanta tsakanin masu farawa da masana. Wannan misali ne na shirin: « Zan saka wannan ball a cikin rami, sa'an nan kuma zan sanya farin ball a gefen hagu ta amfani da tasirin hagu na hagu, kuma a ƙarshe zan toshe abokin gaba na. »
Yi wasa da mutum-mutumi
Yin wasa da basirar ɗan adam yana da daɗi, kuma hanya ce mai kyau don ingantawa a wannan wasan. Aikace-aikacen yana ba da shawarar matakan wahala guda 7:
- Mataki na 1 - "bazuwar":
Robot yana wasa gaba ɗaya a rufe. Zai yi motsi masu ban mamaki, kuma mafi yawan lokuta, za ku sami kuskure. Kusan kamar kun buga gaba daya.
- Mataki na 2 - "mai sauƙi":
Robot ba ya nufin da kyau, yana yin kuskure da yawa, kuma ba ya kai hari da kyau, kuma ba ya kare lafiya.
- Mataki na 3 - "matsakaici":
Mutum-mutumin yana da niyya da kyau, kuma yana yin ƙananan kurakurai. Amma har yanzu bai kai hari da kyau ko kuma ya kare da kyau ba.
- Level 4 - "mawuyaci":
Robot yana da manufa sosai, amma ba daidai ba. Har yanzu yana yin kuskure, kuma har yanzu bai kai hari da kyau ba. Amma ya fi kyau a yanzu. Har ila yau, a wannan matakin, mutum-mutumi ya san yadda ake sanya farin ball idan kun yi kuskure.
- Level 5 - "gwani":
Robot yana da manufa daidai, kuma ya san yadda za a guje wa yawancin kurakurai. Yanzu yana iya kai hari da kare ta ta amfani da hadaddun rebounds. Robot yana da kyau a fasaha, amma ba shi da dabara. Idan kai kwararre ne, kuma idan ka san yadda ake amfani da farar ƙwallon ƙafa, ko kuma idan za ka iya yin harbin tsaro mai kyau kafin ka bar robot ɗin ya yi wasa, za ka kayar da shi.
- Level 6 - "champion":
Robot ba zai yi kuskure ba. Kuma a wannan matakin wahala, robot na iya yin tunani kuma zai iya amfani da dabara. Zai iya tsara harbi ɗaya a gaba, kuma zai iya inganta matsayinsa ta amfani da ƙwallon ƙwallon. Zai kuma sanya matsayin ku da wahala idan yana buƙatar kare. Yana da wuyar doke shi. Amma har yanzu yana yiwuwa a yi nasara idan kun yi wasa kamar zakara, saboda robot har yanzu yana wasa kamar ɗan adam a wannan matakin wahala.
- Mataki na 7 - "hazaka":
Wannan shine matakin wahala na ƙarshe. Robot yana taka rawa sosai, har ma ya fi kyau: Yana wasa kamar inji. Za ku sami dama guda ɗaya kacal don aljihun ƙwallayen guda 8 a juyi ɗaya. Idan kun rasa harbi guda ɗaya, ko kuma idan kun kare, ko kuma idan kun sake barin robot ɗin ya sake yin wasa sau ɗaya kawai bayan juyar da ku don kunnawa, zai aljihun ƙwallaye 8 kuma ya ci nasara. Ka tuna: Za ku sami dama guda ɗaya kawai!